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Week Notes 2025-40

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📓 Notes

Yet more time spent code reviewing my old toolkit. It's been fun but I really need to make something new(ish). So I'm going to try and build out SystemX.

The original plan for my toolkit years ago was to release a framework for XNA that would allow me to build games with a lot of the boilerplate done in the framework. Stuff like Game state, Sprite Manager, GUI, Font manager there is a long list of "not game" things that people leave to the last minute as an afterthought.

Anyway I thought I'd build SystemX out along with returning to the game I was making last called Maze Fodder.

The thing that killed my momentum last time was trying to get the lighting system working. That and I generally hadn't put enough effort into building the project out sensibly. Trying to do too much too soon. I just burned out.

The new plan is to build Maze Fodder but make small updates on what I've done and how I'm doing. If you have an interest in game development, feel free to tell me what I'm doing wrong, or make suggestions about what I should be doing.

📚 Reading

Page 540 of 540 (100%)

Finished! That brings this years total up to 3 I'm so happy :-)

Next up I'm carrying on with the boy wizard series by she who must not be named.

My usual rules apply, no linking to the books. If you want it, get it second hand so you support a charity and not the hatemonger who wrote it.

🎞️ Films

📺 TV


Making games is more fun than playing them, Stay Lucky.🤔

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