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Week Notes 2025-38

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๐Ÿ““ Notes

I did a little code archaeology and managed to pull together the code for the last version of Dodge I wrote in XNA. It took a little time as I had to remove all the code I'd put in to release it on IndieCity. I've got it to a working state. Now I just want to tidy it up so it can stand on it's own again.

It's been fun looking at the old code, remembering all the different parts that went into it. I'm seeing how I could make it better. I didn't organise things very well back then. I have leaned a lot in the past 10-15 years, well you'd hope I have :-)

One of my work friends wrote a book and as it's a Christmas related one, so he's started promoting it for the silly season. Go have a look at his hard work >>> Gonk on the Plonk

๐Ÿ“ฐ Blog posts

I made one post in reply to Juha's post about hobbies. Which he generously boosted on Mastodon and Ho-Boy did that cause a few people to visit the site. But more than that Bjรถrn referenced me in his post about wanting to get back into coding for fun.

๐Ÿ“š Reading

Page 421 of 540 (78%)

When I got the book I was under the impression that it was all about football coming to the Disc, but the closer I get to the end I'm realising that's just the background story. The foreground one is way more interesting.

๐ŸŽฎ Games

  • Dodge
    Screenshot of rider IDE behind a Game window for a game made with XNA/MonoGame called Dodge running on a Linux system

๐ŸŽž๏ธ Films

I'm going to try and track my film watching with Letterboxd we'll have to see how this goes :-)

๐Ÿ“บ TV


I'm off to play with my code, Stay Lucky.

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